Posts Tagged 'mobile'

Mobile shopping in Australia doubles in 7 months

A recent article on Inside Retailing Australia describes how Aussies have gone mobile shopping mad.

“In 2010 so far, Australian consumers bought more than one million items on eBay via mobile devices.”

This is double the number of people who were using their mobiles to shop just seven months earlier.

Interestingly, eBay’s mobile sales in Australia are growing faster than they are in any other country with Aussies buying one item every 15 seconds.

These are very promising indicators but eBay is just one site. I’m keen to see if this sort of behavior is seen across the board with other retailers. How is the Combined Taxis App going? What about the pizza chains non-voice mobile offerings?

1 in 4 Japanese Used McDonalds Mobile Coupons

1 in 4 Japanese mobile users are reported to have used McDonald’s mobile coupons site in Japan.

I know its “old” news but this figure never ceases to amaze me. Once you account for factors such as: not everyone eats McDonalds, not everyone uses the mobile internet and more you start to see just how huge that 25% is.

Initially all a customer had to do was show the website to receive the coupon. In 2008 McDonalds bought in NFC and the service continues to tick over.

View a demonstration of the McDonalds coupon site.

You can read a bit more on Mobile Commerce Daily and Cartes Asia.

US Web-Enabled Mobiles and Increased Smartphones in South Korea

eMarketer is pointing to an increasing mobile web population. Paul Budde talks of an increase in South Korean smartphones. I see more and more people using the mobile web each day around inner city Sydney. We’re on the edge of something that has been brewing for a few years in mobile. Very exciting.

From the eMarketer report today:

According to Nielsen, smartphones were used by 25% of the US mobile phone audience in Q2 2010, up from 23% the previous quarter and 16% in Q2 2009. The research firm predicts they will overtake feature phones by the end of 2011.

This increased ownership of smart devices is driving growth in mobile internet usage. The acceleration of this trend has led eMarketer to raise its forecast relative to the estimates released in November 2009. According to eMarketer projections, 85.5 million mobile users will access the web from their mobile devices in 2010, versus 83.5 million in the previous forecast.

Paul Budde on South Korea:

Up until 2007 South Koreans continued to shun mobile phones with PC-like functionality, unlike in the US and European markets where such devices were becoming increasingly popular. At that time there were only 10 smartphone models in South Korea, compared to the hundreds of phone models being introduced within the country on a regular basis. Some customers were turning away from smartphones because they were bulky, expensive and also had limited Internet connectivity.

Into 2010 a shift was underway in South Korean consumer’s perception of smartphones, perhaps enticed by the applications offered through the iPhone. South Korean manufacturers ramped up their production of smartphones to account for around 50% of all production.

Android users will surpass iPhone users in 2010

Android appears to be getting the traction it has been looking for probably thanks to all of those new Android handsets being announced.

Android users will surpass iPhone users by the end of 2010, according to statistics collected by Google’s Admob ad network, said Admob Team Manager Brendon Kraham. This is despite the fact that the data usage and number of apps on iPhone (and iPod Touch) far exceed those on Android.

You can read more over at MobileBeat.

Mobile Browsing Prime Time Is 8pm To Midnight

Opera’s state of the mobile web report has been released for May 2010.

One of the findings that struck me the most is:

It turns out that the prime time for mobile browsing in every country was at night, from 8 p.m. to midnight. This holds true for all the countries in the top 10, with the real variation coming at other times of the day.

My guess at why this is the case would be entirely based on what I do. I sit down at night and flick through my Google Reader feeds or other sites. I don’t really get the chance to do this during the day. Whilst I don’t think the majority of the mobile internet population is flicking through Google Reader, I imagine they still just want to flick through the internet and at night is when they get the time to.

Most developers only make $700 from their iPhone Apps

I just read a great post explaining why most developers only make $700 from their iPhone Apps:

  • Apple claims that cumulative app revenue has reached $1,4bn by June 2010. This is based on 5bn downloads (free and paid)
  • Several reports have pinned the number of paid apps to be about 73-77% of the total. At the moment, there are 225.000 apps in total, which at 73% gives 164.250 paid apps.
  • The average revenue is roughly then 1.4bn/164.000 less Apple’s 30% cut, which means developers earned on average $6.100/app over a 2 year period, or $3.050 per year/app.
  • However, average is not a relevant measure, because it is skewed as the tail of apps is long. There are a few apps who make the majority of money, so the relevant number is the median, where 50% make more, and 50% make less
  • The average price for an app, based on a number of reports, is roughtly about $1.95/app, which puts the number of paid apps downloads to about 733 million, or 15% of the total number of downloads.
  • SuperCollider Blog reported that half of all paid apps have less than 1000 downloads, say 999. At $1.95, that means the median revenue over two years is $1363, or $682 for one year, i.e. app $ 700 (see SuperColliders post on the economics of branded apps for more).

It is taken from a comprehensive analysis of iPhone App economics.

You really need to decide on what your goals are. Free apps are generally downloaded more than paid apps and thus have a greater reach. Advertising on your free apps can be a better option than charging for your app in terms of revenue generated. That said, charging for an app has seen some great successes.

Checkout one of my old posts: Brand Marketers: Don’t Sell Your iPhone App! If you’ve found this of interest.

Foursquare And Starbucks Offers Fail

Foursquare and Starbucks have apparently missed the mark on their mobile offer because it wasn’t compelling enough. In hindsight there was too much work involved for too little of a return. People had to become a mayor which could involve a lot of effort only to be rewarded with $1 off their coffee. There were other issues like people always seeing the same offers, (not) geo-targetting, being less worthwhile than other Starbucks promotions (e.g. their loyalty card) and letting Starbucks staff compete. Lots of lessons to be learned from this failure.

You can read more about it on diji and MediaPost. For a detailed analysis of what they did wrong take a look at Forrester.

Improving Android Take Up

I just read a great post on some of the things Android should do to keep gaining market share. It really sums up some of the discussions I’ve been having with people lately:

Here are things I think Google should do if it wants to be a true leader in this space

1)   Reduce Fragmentation of Android

2)   Build phone for the masses and not just for tech savvy consumers

3)   Improve App Store Experience

4)   Leave hardware sales to OEMs

For a more comprehensive analysis of each of these points visit the blog post itself.

Google Buys AdMob: Mobile Advertising Is Different

Google’s acqusition of AdMob gives the channel recognition and in mobile marketer’s mind shows that mobile is different to the Internet.

I got a nice little email from Omar Hamoui of AdMob this morning confirming that they had been acquired by Google and reassuring current customers.

Google’s acquisition of AdMob will serve to help the mobile advertising industry in general by giving the channel mainstream recognition.  James Briggs, the CEO Briabe Media, says “from an industry perspective, this deal will force a lot of other folks to take a really close look at the mobile marketing industry to better understand the impact that it is about to have on the broader advertising industry.” This is a huge vote of support for mobile advertising that should hopefully pike the interests and convince those that haven’t given mobile much attention.

“Google validated what many companies to include Millennial have thought for years – that mobile is a different market with a huge potential for advertising” says Paul Palmieri, CEO of Millenial Media.

You can read some more great opinions on the mobiThinking blog.


Scott Middleton
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